Thursday, September 18, 2008

The Idea and Goal

Idea:

I have been thinking about my plans and especially my goal.
Now I want to create a space, with in that space smaller spaces with differend dimensions, textures and arranging of (construction) objects. These parameters can influed, besides color, the psychologial moods of the people.
The space will be designed with a 3D model program like Rhino and Maya.

Goal:

The idea is to place some lighting fittings on the walls and ceilings. I take a several positions for the camera to render. Then I want to give the light of the lighting fittings differend colours and intensity. Of each colour I make a render. Then the renders, with each colour, of each camera position will be compared. I can imagen that a netly arranged space with symetrie and red light seemed much busier then using white or blue light. Maybe a space with a busy arrangement and iterrior and blue light can be experienced much more calm.
This is a start for the space where I want to project the colored light on. As you can see I want to create at the right a busy space and at the left a more calm space.

3 comments:

akilian said...

hi bert
i think this is a good way to frame the problem and also have a reference experiment to test things against. A big question is of course how you evaluate colors based on a rendering if you cannot be in the space itself. The Phd thesis of Maria Thomposon shows a bit of the set up needed to evaluate color settings
axel

akilian said...

Andre Chaszar sugggested to run a small survey about some of your question - one tool to do so is http://www.surveymonkey.com/Home_Pricing.aspx which is free fro surveys up to 100 participants

a way to have realtime lightchanges is maxwell, a plugin to most modeling programs from next limits which allows for mulitple light sources to be varied once the rendering is finished even. Maybe that couldbe a way to allow users to evaluate lighting
axel

Andre - AC said...

... also, the survey can help you get more information about the color effects/interpretations you're reading in the literature - for example, whether a significant number of people agree with those, and how those who may disagree react (or at least describe their reactions.)
This type of feedback may then help you in refining your designs.
AC